Breaking In: Breaking In as a CG Artist

Breaking In: Breaking In as a CG Artist

$0.00

WIA Members at the Creator level may apply to WIA Mentorship programs. Thank you for your support!
This is an active program, applications are closed. Thank you for supporting WIA!

Breaking In: Breaking In as a CG Artist

Details

THIS CIRCLE IS PERFECT FOR

  • Students
  • Recent graduates

WHAT TO EXPECT

  • Resume and interview help
  • The essentials of presentation of your work and demo reels
  • Adding portfolio pieces to get noticed
  • Pipeline in Feature Film & TV

WHAT NOT TO EXPECT

  • Fundamental skills in 3D Art or programming
  • Fundamental skills in Real Time Workflows
  • 3D software introduction

CIRCLE DESCRIPTION

Do you want to work in animation as a CG Artist, but aren’t sure how to land that first job? Need assistance in finding the right portfolio pieces to get noticed? Looking forward to creating amazing art with studios and production companies? Then this circle might be right for you.

In this circle, you will learn how to break into CG roles and set yourself up for success. By the end of the term, you will:

  • Understand the production pipeline: overall review of the CG pipeline and how each role works with one another on a large studio scale
  • Know how to set yourself up to apply for and land jobs by creating strong resumes
  • Have a clear picture of how recruiting works and the job application process
  • Learn how to present your portfolio/demo reel professionally
  • Set yourself up to learn time management in order to make deadlines

Qualification Criteria

Student (final year)
Aspiring Professional (0 yrs of experience)

Day / Time

Times Per Month:  Twice 
Day / Time:  Tuesdays 7 PM
Timezone: PST

ADDITIONAL Application requirementS

Please submit the following: 

  • Resume
  • Demo Reel
  • Personal statement

Circle Leader

Areeba Khan

I am originally from Orange County and went to Chapman University to study animation. After I graduated, I worked in visual effects for a couple of years before switching to animation.

I worked on various TV shows and films in multiple roles from Technical Director to Rigging Artist. Some of my favorite projects are Guardians of the Galaxy Vol. 2 and my current show Big Nate! I am now working as a Character Technical Director Supervisor at Nickelodeon Animation.

ADDITIONAL INFORMATION

Current Title: Character TD Supervisor

Studio / Employer:  Nickelodeon Animation

Link:  https://www.linkedin.com/in/areebakhan/

Shopping Cart
Scroll to Top

Program Application