Breaking In: Breaking In as a Character Designer for TV

Breaking In: Breaking In as a Character Designer for TV


WIA Members at the Creator level may apply to WIA Mentorship programs. Thank you for your support!

Breaking In: Breaking In as a Character Designer for TV



  • Students
  • Aspiring Designers


  • Personalized instruction
  • Portfolio/Resume Review
  • Assignments and critique
  • Special Guests: Current Designers in Animation
  • End Evaluations


  • Software demonstrations


Do you want to work as a Character Designer, but have no idea where to start? Do you dream of creating memorable new characters for beloved shows? Then this circle is for you.

In this circle, you will learn the essentials of what it takes to get started in this part of the industry. By the end of the term, you will:

  • Understand the Career Pipeline–how these jobs fit into the production process, the various positions in these fields, and the path one might take from first gig to full-time artist
  • Know how to set yourself up to apply for and land jobs by creating strong resumes, cover letters, thank you letters, portfolios, etc. You’ll also have a clear picture of how recruiting works and the job application process
  • Learn how to show up professionally so that recruiters and bosses take notice of you.
  • Develop tools for managing the stresses and anxieties that come along with making the leap into the industry

Qualification Criteria

Student (final year)
Aspiring Professional (0 yrs of experience)

Day / Time

Times Per Month:  Twice 
Day / Time:  Sunday afternoon
Timezone: PST

ADDITIONAL Application requirementS

Please submit the following: 

  • Portfolio or sample pdf of work (if possible)
    • If you do not have a portfolio, a personal statement is fine

Circle Leader

Dou Hong

I am an Art Director who currently works on Skybound Entertainment’s Invincible. For the past twelve years, I’ve had the opportunity to design for various studios, including Cartoon Network, Nickelodeon, and Warner Brothers Animation.

I enjoy working alongside teams of talented artists aiming to create some of the best animated programs out there. While working in animation can sometimes be challenging, the problem-solving is incredibly rewarding.

When I’m not at work, you can find me sprucing up my garden, watching true crime, or taking care of my rebellious pug, Monty.


Current Title:  Art Director

Studio / Employer:  Skybound Entertainment


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