Bring Your Technical Background to Games
$0.00
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Bring Your Technical Background to Games
Details
THIS CIRCLE IS PERFECT FOR
- Earlier careers/new graduates
- People who are interested in working in animation/gaming with a technical background
- People interested in exploring changing industries
WHAT TO EXPECT
- Round table conversations to discuss each person’s personal interests and goals
- Guest mentors curated based on the circle
- Cover letters and resumes
- 3D pipelines and how they are different/similar from different industries
- Software and tool development ideas
WHAT NOT TO EXPECT
- While we welcome people who want to be artists, this circle will be very focused on technical careers
- Fundamental coding/3Dskills
CIRCLE DESCRIPTION
This mentorship circle is tailored for professionals with a technical background in animation seeking to expand their horizons, create new opportunities, and find more job prospects in the games industry.
Through this circle, you will:
- Learn about the different technical roles that exist in both gaming and animation
- Understand the games industry landscape, emerging trends, and how it differs from but also aligns with animation
- Learn how your existing skills in animation can transition into gaming
- Connect with guest speaker industry experts
- Receive guidance on navigating job opportunities, crafting your portfolio/resume for gaming roles, and interview preparation.
- And more!
This mentorship is a gateway to new possibilities. Join us to unlock your potential and embark on an exciting journey from animation to the exhilarating world of gaming!
Qualification Criteria
Aspiring Professional (0 yrs of experience)
Entry Level (1-2 yrs of experience)
Early Career (3-5 yrs of experience)
Day / Time
Times Per Month:Â WeeklyÂ
Day / Time:Â Monday evenings
Timezone: PST
ADDITIONAL Application requirementS
Please submit the following:
- Resume
- Cover Letter
- Personal Statement explaining why this circle is right for you
Circle Leader
Kathryn Rumohr
Kathryn started her career as an intern in R&D at DreamWorks Animation and became a Lighting TD full-time after graduating from school. She was fortunate to have worked there for 12 years and progressed in her career, but eventually, found it was time to move on.
Currently, she’s working at Blizzard for their Cinematics team as the Senior Manager for Technical Directors, working on both in-game and linear short stories for all their games.
ADDITIONAL INFORMATION
Current Title:Â Senior Manager – Cinematics Technical DirectorD
Studio / Employer:Â Blizzard