Working as a Concept Artist
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Working as a Concept Artist
Details
APPLICATION GROUP 2
Applications Open:
8/5/24
THIS CIRCLE IS PERFECT FOR
- Students
- Recent grads
- Junior artists
WHAT TO EXPECT
- Building your portfolio
- Concept art pipeline
- Constructive critiques of your art pieces
WHAT NOT TO EXPECT
- Fundamental skill of industry-relevant software
- Software presentations
Qualification Criteria
Student (final year)
Aspiring Professional (0 yrs of experience)
Entry Level (1-2 yrs of experience)
Day / Time
Times Per Month:Â TwiceÂ
Day / Time:Â Tuesday at 1800
Timezone: CEST
* You must meet the qualification criteria AND be able to attend the posted day/time of the circle (please note the timezone posted)
CIRCLE DESCRIPTION
In this Circle, we will discuss building your portfolio, what to improve on, and general industry practices. I will offer paintovers and guidance on how to make your art more appealing to potential clients and hiring managers.
ADDITIONAL Application Requirements
Please submit the following as part of your Application Profile:
*(AFTER you click to apply, you must go into your member profile and complete the member-specific portion; these requirements should be submitted through that profile):Â Â
- Â Portfolio
- Personal Statement explaining why this circle is right for you
Circle Leader
Kamila Szutenberg
I am a concept artist working in games and movies. I started freelancing full-time in 2015 and have since had the pleasure of working for many companies, such as FrameStore, Ubisoft, Axis, Warner Bros, Wizards of the Coast, and many more.
ADDITIONAL INFORMATION
Current Title: Concept artist
Studio / Employer:Â Self-Employed
Link:Â https://www.linkedin.com/in/kamila-szutenberg-77094b9a/