Breaking In: Exploring Careers In Writing Code For Movies
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Breaking In: Exploring Careers In Writing Code For Movies
Details
APPLICATION GROUP 1
Applications Open:
January 29, 2025
THIS CIRCLE IS PERFECT FOR
- Students
- Recent Grads
- People looking to change careers to a technology role in animation & VFX (from either another department/discipline in filmmaking or another career entirely)
WHAT TO EXPECT
- Exploring the types of roles and specializations for careers in film tech
- Tips & tricks for working in a production environment
- Resources to assist with career growth and furthering education
- Q&As with guest speakers who work across the pipeline
WHAT NOT TO EXPECT
- Programming classes for specific languages (like Python)
Qualification Criteria
Student (final year)
Aspiring Professional (0 yrs of experience)
Day / Time
Times Per Month:Â WeeklyÂ
Day / Time:Â Tuesday 7:00 PM
Timezone: PST
* You must meet the qualification criteria AND be able to attend the posted day/time of the circle (please note the timezone posted)
CIRCLE DESCRIPTION
If you want to learn about a career in software development for the film industry, this is the circle for you! Learn what it’s like to write code in a production environment and tips and tricks for navigating the day-to-day. Topics will cover the production pipeline and various specializations you can pursue in the field.
Mentees should have an interest in programming; some experience in a relevant language (such as Python or C++) is recommended, but not necessary. Current or past enrollment in a computer science degree is not required.
ADDITIONAL Application Requirements
Please submit the following as part of your Application Profile:
*(AFTER you click to apply, you must go into your member profile and complete the member-specific portion; these requirements should be submitted through that profile):Â Â
- Resume
- Personal Statement – Why do you want to be part of this circle?
- Reel/Portfolio if possible
Circle Leader
Will Muto
Will Muto is a Lead Technical Artist and CG Supervisor at Industrial Light & Magic, Lucasfilm’s visual effects division. His day job involves overseeing the pipeline for various productions, and he has over a decade of experience writing software for artists across video games, feature animation, and VFX. Prior to ILM, he worked at Atomic Fiction, DreamWorks Animation, and Xbox. He studied digital media at Drexel University, and his credits include Star Trek Beyond, Ready Player One, The Rise of Skywalker and The Mandalorian.
ADDITIONAL INFORMATION
Current Title:Â DG Supervisor
Studio / Employer:Â Industrial Light & Magic